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Post by vander34 on Oct 2, 2020 6:43:41 GMT
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Post by Ra1pid on Oct 2, 2020 13:15:51 GMT
Ahh that could be because the model isn't properly centered. In Object Mode, go to the left panel and open the Set Origin dropdown menu. Select 'Geometry to Origin' and then select 'Bounds Center' under the Center dropdown menu in the new menu below. This will center the object around the origin. To properly save this shift, hit Ctrl+A and tick Location, Rotation and Scale before exporting again. Looks awesome btw! Cheers, Ra1pid
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Post by vander34 on Oct 2, 2020 15:14:12 GMT
Thanks Ra1pid that was very helpful i fixed the axis problem but now i got this white tyres
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Oct 2, 2020 22:55:54 GMT
That means you are missing a texture for the tires. The reason could be at least one of the following:
-The specified texture for the tire material stated in the managedmaterials section is missing. -The material line for the tires in managedmaterials is missing. -The tires do not have a specified material entirely.
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Post by Ra1pid on Oct 3, 2020 5:22:35 GMT
It actually looks like rims have tires attached to them, but the white tires are flextires which don't need to be there... Try commenting out the flextires section and check Looks real nice
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Post by vander34 on Oct 3, 2020 10:00:40 GMT
Thank you guys it was a simple spelling mistake
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Post by vander34 on Oct 3, 2020 10:27:25 GMT
Another problem, i got those holes on my tyre idk how they get there and dk how to fix them (don't tell me about selecting edges + F please)
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Post by Ra1pid on Oct 3, 2020 11:46:30 GMT
uh oh If I'm not mistaken, there may be a simple way to solving this. Select all edges and press Ctrl+N. This should flip all the right faces outwards. You may have to do it several times (uses some algorithm). Try that and see if it works Good luck!
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Post by vander34 on Oct 3, 2020 12:38:53 GMT
I'll do Ra1pid and let you know soon
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