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Post by iKid on Jan 15, 2021 18:44:40 GMT
I have made several houses in a map I am editing, and just when I though I learned everything necessary to edit one, one of them is not appearing despite writing the needed things in the.tobj file and the house having it's correct files
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Post by Ra1pid on Jan 16, 2021 12:06:31 GMT
Hmm... Can you show me the line you used to load the object in the .tobj file? Another way is you can try to spawn it in-game: 1. Go to Tools->Show Console 2. type in spawnobject [objectname] It should spawn the object at the player's location.
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Post by iKid on Jan 17, 2021 21:25:24 GMT
I used the following: 678.279, 40.425, 2367.417, 0.0, 183.0, 0.0, a1da0UID-smallhouse13
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Post by iKid on Jan 17, 2021 21:30:05 GMT
I did what you told me to do and the texture still is invisible.
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Post by Ra1pid on Jan 18, 2021 13:15:37 GMT
Hmmmmmmmmm This looks like a problem I had with Sakura Run quite a long time ago.... At this point it looks like you have too much polygons in the map so maybe you'll have to delete some of the other houses before spawning this? Otherwise, there seems to be a way to increase the allotted polygon count, but I don't really know how it works Good luck!
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